![]() If you try to take on a level-15 Genshin Impact dungeon with a bunch of level-8 fighters, you’re allowed in, but you’ll get trounced. These dungeons are short-usually no more than half a dozen chambers, so far as I’ve experienced-and, in a deviation from the game’s obvious influences, are gated off by levels. While some battles take place in the open world of Teyvat, most go down in various dungeons. You can technically get by with just mashing the attack and dodge buttons, but the combat doesn’t feel truly rewarding unless you learn how to juggle characters and elements in the heat of battle. Or, if a bandit is standing in a puddle, they’ll be inflicted with the “wet” status effect, so I might summon my mage to dish out some boosted electric damage with some Zeus-ian bursts of thunder. I might bust him out, have him cast a frost spell, then quickly switch to my fire-slinging archer to melt anyone encased in ice. Doing so is essential, since each character has a different elemental power, and success in combat is contingent on mixing and matching them.įor example, one of my sword-wielders is well-trained in the art of freezing people solid. By tapping different directions on the D-pad (on PS4), you can switch between them in an instant. ![]() You can have up to four characters in your party, but only one can be on the field at any given time. That said, some of Genshin Impact’s combat systems stand on their own. You know how, when you pick up a Mario game, you instantly know you’re playing a Mario game? From Genshin Impact’s very first fight, I couldn’t shake the sense that I was playing a Tales game. But the way your characters swing swords and cast spells feels straight out of those games. ![]() You’re not ringed into an arena, as you are in many Tales games, and fights don’t start as a result of random encounters. Though the moveset isn’t as deep as it is in, say, Tales of Berseria, you can choose between regular attacks, special attacks, and super-powered “elemental bursts,” which dish out game-changing damage. Usually, you take on bandits, monsters, and other typical fantasy fare in open battle. Beyond that, the game features a Tales-like 3D action-RPG combat system. ![]()
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